This month in... C&VG '85
US Gold had signed the licenses to a couple of Disney games, "Winnie the Pooh in the Hundred Acre Wood" and "Donald Duck's Playground". Both were aimed at children, and both were written by Al Lowe (including the music).
Even though Ocean had been publishing Konami's games in the US, they were strangely absent from UK shelves. This was about to change with "Hypersports", followed by "Konami Tennis", "Yie Ar Kung-Fu", "Hyper Rally", "Golf", "Mikie" and "Comic Bakery". I might be wrong, but I think "Hypersports" was Martin Galway's debut.
There was a slightly snarky note that Domark had appeared to give every Commodore mag an "exclusive" of the new Bond game (C&VG had run it's "developer diary" for several months).
"Quake Minus One" was to be the new game from Mike Singleton and Warren Foulkes. It was due for release on the Spectrum and C64, but only the latter made it out.
Ocean were touting their novel use of an audio cassette included with their "Frankie Goes to Hollywood" game which not only included an exclusive mix of "Relax", but also included instructions on how to play the game. Apparently they hadn't seen "Deus Ex Machina".
The designer of the month was Vaughan Dow - a former RAF Harrier jump jet pilot - who had just finished up his latest game "Jump Jet".
St Bride's ("where grown women pay for the chance to re-live their jolly hockey sticks schooldays") announced "The Secret of St Bride's". Headmistress of the school, Miss Scarlett, promised this would be the first of a series of "unusual" games.
A new Multi User Dungeon was in the works, this time titled MUNG (Multi User Network Game).
The excellent "Commando" hit the arcades.
- Tony Takoushi lamented the fact that many great games released in the US and Europe never make it to the UK. There was a huge list of games for the C64 and Atari machines, but many were eventually released and some titles mentioned were somewhat bizarrely cracks of UK games.
- Max Headroom was "interviewed."
- There was a roundup of "computer graphics packages" that were available for home computers.
- Atari's efforts in the home computer market were examined. They had failed to find any real success despite shipping arguably superior hardware earlier than competitors. C&VG's theory about cause of this? The high prices US software houses were charging ($30ish). The hope was that the new ST computers would turn things around.
- "Way of the Exploding Fist" Melbourne House - C64 Game of the Month 10/10 "If you can't make up your mind on which game to buy this month, you could do a lot worse than splash out on The Way of the Exploding Fist."
- "Frank Bruno's Boxing" Elite - Spectrum/C64/Amstrad Blitz Game 10/10 "Overall a great sports simulation. The animation is great and play action really addictive. A champion game!"
- "Herbert's Dummy Run" Mikro-Gen - Spectrum 9/10 "Mikro-Gen are one of the few companies who consistently release better and better software. Herbert's Dummy Run is no exception."
- "Dun Darach" Gargoyle Games - Spectrum Blitz Game 10/10 "Dun Darach is an entertaining game. It has real atmosphere - you really feel as if you are pounding the streets of a strange city.... It's also a real step forward for the arcade animation adventure game."
- "Jump Jet" Anirog - C64 9/10 "For those who like flight simulations, Jump Jet is well worth buying."
- "Dropzone" Archer MacLean/US Gold - Atari 8/10 "The graphics are excellent and the high-speed scrolling screen allows fast and very smooth as you blast nine different alien attackers."
- "Dragonworld" Telarium - C64 9/10 "I must say that Dragonworld is on of the better adventures I have played for some time, and should provide many hours of spills and thrills for adventurers of moderate skill."
- "Bored of the Rings" Delta4 - Spectrum/C64 8/10 "Bored of the Rings is a must for Hobbit-haters, and lovers of parody."
- There was a long and detailed preview of"Summer Games 2" from Epyx. Anticipation was high.