Filtering by Category: Developers
Well, this is very interesting indeed. Hugh Steers - a founding member of Magnetic Scrolls - has formed Strand Games along with Stefan Meier (from if-legends.org). Their first release is a a remaster of the classic adventure "The Pawn", available for Mac, Win and Linux. Not only that, but they have the support of other Magnetic Scrolls alumni, including Anita Sinclair and Ken Gordon.
I stumbled across their site somewhat randomly - I'm a bit surprised it hasn't received more coverage in the retro gaming scene. The funny thing is I had recently been pondering whether a iOS interpreter for the Magnetic Scrolls games would be an interesting project to take on...
It's well worth checking out their blog which has details of their efforts to recover data from old Magnetic Scrolls backup tapes.
Fingers crossed this is just the beginning!
Issue 168 of Retro Gamer (May-ish 2017 - my copy didn't arrive until a week or so into June) has a great article on the "Rogue Squadron" series of games, complete with a few ramblings from myself. The other people interviewed were my old Factor 5 colleagues Julian Eggebrecht, Jamie Uhrmacher and Chris Crawford, plus Ryan Kaufman who was a level designer at Lucasarts.
I joined Factor 5 soon after "Rogue Squadron" had been released, and my first game there would be the sadly underrated and somewhat unknown "Battle for Naboo" - the fact that it was an Episode 1 game right after Star Wars fans worldwide had been punched in the guts by that terrible movie didn't help. However, it was "Rogue Leader" that would prove to be the highlight of the series, and perhaps the game I'm most proud of. The third installment, "Rebel Strike" had a difficult development for a number of reasons, some of which I touch on in the article.
Retro Gamer is a bloody brilliant magazine (I'm pretty sure I have every single issue), and it was a real honour to be able to contribute some of my career recollections.
Well, this is sad. Blitz Games has closed down after 23 years. The Oliver Twins have been prominent members of the UK games industry since they shot to fame in the 80s for their much loved Dizzy series of games. I've never met them myself, but everyone I know that has has nothing but glowing things to say about them - they've been an immense help to many UK developers.
Last year Blitz mounted a KickStarter campaign to revive Dizzy, but it was a pretty flawed attempt which failed.