Ocean had scored a #1 hit last Christmas with ”WWF Wrestlemania”, and hoped for a repeat in the form of ”WWF European Rampage”. While the earlier title had been panned by critics, the publisher were adamant this one would be better.
Commodore had announced the A4000 which, with a £1999 price tag, was very much targeted at the serious user. This fuelled rumours of a more affordable gaming machine and right as the mag went to press it looked like they had news... though that would have to wait until next month.
The One poured some scorn on the news that US Gold had the rights for the official ”Scrabble” computer game. “Should be quite good for people with no friends, anyway.”
Grandslam bundled up 10 of its older titles in “The Grandslam Collection”.
“The Psycho Soccer Collection” was branded with England defender Stuart Pearce’s face and featured “International Soccer Challenge”, “World Championship Soccer”, “Manchester United” and “Kick Off 2”.
There was no reason given, but Konami’s “Batman Returns” was no longer being developed by Rage and had been moved to Denton Designs instead.
Konami also admitted that “Frontier” may slip into 1993.
The CDTV hadn't proved much of a success and Commodore hoped a 100 quid price cut would spur things on. The Starter Pack was now £399 while the Multimedia Pack was £499.
With the tendency for publishers to snap up the rights for anything resembling a blockbuster movie, The One wondered why “Patriot Games” had received no such love.
Included on this month’s paltry two cover disks were:
- ”The Chaos Engine” demo
- ”Flag Catcher”
- ”Tank Attack”
- ”Bridge Ball”
- ”Lionheart” demo
“Street Fighter 2” was the hottest arcade game on the planet and it was heading to the Amiga. The One caught up with the devs to see how it was going. According to Producer Tony Bickley, “I sincerely think that this is going to be the best beat-‘em-up ever!”.
A long preview of “Gunship 2000”.
The One paid Arcane Developments a visit to check out their new isometric 3D adventure game, “Darkmere”.
Gary Whitta got to try the Amiga port of “Desert Strike” at EA’s Langley headquarters.
An in-depth interview with Jon Hare and Chris Yates of Sensible Software, who had just clocked up a record breaking 15 weeks at number 1 on the charts with “Sensible Soccer”.
The fourth instalment of Andrew Braybrook’s dev diary for “Uridium 2” saw him have one too many with The One crew and miss his trainstop, work on the title screen, put together a demo for ECTS and juggle RAM.
In this month’s PD Zone:
- “Universal Monsters” Ocean
- “Creatures” Thalamus
- “Nick Faldo’s Golf” Granslam
- “Reach for the Skies” Virgin
- “Historyline 1914-1918” Blue Byte
- “Wing Commander” Origin/Mindscape - 87% “There’s no denying that what you’ve got with Wing Commander on the Amiga is a programming miracle, but the strain still shows - even when the screen is fairly empty the update is never that speedy.”
- “Pinball Fantasies” Digital Illusions/21st Century - 86% “As to whether you should buy this if you already own the first game... We'll, I’d say yes but only if you were really impressed by the first.”
- “Shadoworlds” Teque/Krisalis - 88% “As the sequel to Shadowlands, Shadoworlds is just about everything you’d expect - more of the same stylishly-presented role-playing fun, with a few notable enhancements and a suitably moody scenario.”
- “Rome A.D. 92” Millennium - 80% “Overall, Rome falls into the very good but not astounding category and, as such, you certainly find me thinking twice before chatting this up at the Computer Games Bar.”
- “Sabre Team” Krisalis - 81% “The most impressive aspect of Sabre Team is its excellent atmosphere. From the initial loading screen depicting the S.A.S. motto to the creeping around the enemy bases, not knowing what lies around each corner, the tense mood is sustained wonderfully.”
- “Doodle Bug” Mutation Software/Core Design - 80% “Maybe if it had been launched a couple of months ago, Doodle Bug would have cleaned up and become and enormous success.”
- “The Legend of Kyrandia” Westwood Studios/Virgin Games - 93% “Well, all I can say is that I’m gob-smacked. This type of adventure has become two-a-penny nowadays and most new ones that appear just seem to be very ‘samey’. Not The Legend of Kyrandia, though - it’s up there with the best of them.”
- “Assassin” Psionic Systems/Team 17 - 92% “And the good news is the wait has been worth it - Assassin is the game Strider should’ve been and much more besides.”